A little bit about myself and my EpicBubble.
E ver since I was a little kid I can remember holding a camera in one hand and a computer mouse in the other. When these two finally converged into digital video creation, I knew I had found my place in the world.
After a brief stint in both TV and film, I settled down in the role of Video Director at Sweden’s biggest computer games company – DICE. With over 10 years of experience with making game trailers, behind-the-scenes, dev diaries, interviews, game intros and everything in between in the realm of games, the decision was made to explore the world of DSLRs. Today I run my own company EpicBubble VFX on the side, aiming for it to grow alongside my full time employ at Dice.
I’m tall (195 cm/6.5), blond (albeit darker than most) and blue-eyed (duh). I speak four languages (Swedish, English, Polish and German) as well as dabbling with Mandarin Chinese (because of Chinese cinema mostly). I’m a cat person (they are smart, independent and totally hilarious) and I’m always full of smiles (think it’s in the genes, after my dad). I spent my years in high school making music and videos instead of studying (nature science, can you believe that?) but have never relied on my grades to get me anywhere (just my love of film making and seeing peoples reactions to my creations). Basically, I live to learn while learning to live (dunno who said that, but now I’m saying it) and I hope I never stop.
- Roland Smedberg
V ideo shooting – with a DSLR rig capable of full 1080p, on location or in a studio, using a wide range of lenses and frame rates. Audio is captured on a separate device and synked up in the editing process.
E diting – where it all takes shape. Footage is trimmed and organised, rough edits follow for feedback, resulting in a final edit that, when approved, is sent off for post-production.
P ost-Production – creating matte paintings, set extensions, visual effects and color grading. Depending on the scope and requirements of the video, the edit undergoes various post-production passes. The final look and feel is assembled and the finished video is compressed and distributed.
Adobe After Effects CS5
Adobe Premiere CS5
Apple Final Cut Pro